Library Window - Audio Design Desk
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Library Window

Audio Design Desk comes with 5 resizable and 2 detachable windows to adapt to your workspace.

The Library Window (  ) contains 3 tabs: Library, Search, and Replace.

This window can be:

  • Closed and reopened by pressing (⌘1)
  • Detached and reattached by selecting “View > Detach Library” or by pressing (⌥⌘1)



The Library Tab contains access to: your library, your installed sound packs, your saved presets, ADD’s playlists, and your personal playlists.


“Your Library” is where your sounds, projects, exports, bounces, clips, and videos are stored.


Inside the Sound Packs are folders where you can see how Audio Design Desk sounds are organized. Many of the Sound Packs are the names of “Categories” (Ambience, Foley, Footsteps, Music, Sound Design, Sound Effects). 


The Folder Structure is: 

  • Sub Category: “Element”, which is typically a single sound, and “Stem”, which is typically a longer region with multiple sounds.
  • Type: describes the basics of the sound. For example, “Transportation” is a “Type”.
  • Sub Type: gives more detail on the exact sound such as “Drive By Car”. 


Organizing files in this way gives you the ability to quickly find sounds. If you’ve placed a sound you later want to replace with an alternate, they are in the same folder as the original.



ADD Playlists are where several playlists are housed. 


Blacklist: For sounds that you don’t want to appear in dynamic replace results. If you (Right Click) on a sound and “Blacklist” it, Audio Design Desk will know not to use that sound. 


Clips: Where clips created in the audio editor are stored. Clips are small reference files of audio files where edits and effects can be applied, so that you can take one sound and create alternates without bouncing new audio files. Clips can be assigned to triggers. You can search for your clips in this window, and all keywords are stored in the “Keywords” drop-down. 


Favorites: Where all of your favorite sounds are stored. (Right Click) on a file to favorite it or click the “Star” icon in the Sound Editor. 


Latest Import: Where the most recent imported sounds appear. This is useful when you want to quickly import sounds and immediately find them or apply them to a trigger. 


Project Favorites: Where your favorite sounds within the open project are stored. This is especially useful when you’re auditioning music to video and want to quickly create a “Selects” folder. ( ⌥F ) throws the selected file into this playlist. 


Session: Where you can find every sound in your session. This is useful when you want to reuse specific sounds. 


Your Playlists: Where you can create playlists for your own reference. You can tell Audio Design Desk to only use sounds from a specific playlist, which is especially useful when you are working on multiple projects and have specific sonic identities for each. 


To create a playlist, you can (Right-Click) or (⌥⌘N) anywhere in the library. 


To add a sound to a playlist, (Right-Click) on a sound in the library or in the timeline, and choose “Add to Playlist” or drag the sound from a pool into the playlist.


If you are a user, you can now use their service within Audio Design Desk so you never need to leave the ADD timeline to upload files, download files, create version stacks, or receive notes. If you are not a user, contact us to receive 60 days of their service for free at 


To get started, first log into from the library window.  


Once you’ve logged in, you will see all of your projects represented in folders where you can easily navigate to the project you would like to work on.  


One you’ve found your project, you can preview any video by pressing the spacebar, or you can double click the video file, and ADD will download it and place it in the timeline. 


By default, ADD imports the 720p file, but you can right click on any file to download higher or lower resolution versions. 


Once you’ve downloaded the video into your timeline, you can create a score for this project using triggers, replacements, and any other ADD techniques. When your work is ready to be backed up or reviewed, you can upload your work to in a few ways.


First, bounce the project by pressing ⌘B. 


Be sure to include the video ADD will offer to upload it to it’s version stack on completion:


The second way to upload your work is to find the folder where you’d like to upload, right click on the folder, and select “Upload to Here.”


A drop-down menu will appear where you can select the file you’d like to upload, and the upload will begin. 


If at any point, you’d like to refresh the comments from your collaborators, select “Fetch Comments…” and frame-accurate comments will appear in your timeline.


If you would like to review anything on the website, select “Open on” 



The Search Tab helps you quickly search for the sound(s) you’re looking for.




Find sounds by typing a keyword in the search browser. 


The “Keywords” drop-down shows all keywords that are in the current pool of sounds you can select from. This is helpful when you aren’t sure what word you’re looking for. 


“AND / OR” tells Audio Design Desk if you’d like to find sounds that have ANY of the keywords or ALL of the keywords in your search. 


“Reset” clears the search browser.


You can refine your search using the “Intensity” and “Complexity” parameters. 

  • Intensity: How strong the sound(s) are.
  • Complexity: How many layers the sound(s) have.


Click on the circles 1-5 correlating with how intense/complex you wish the sound(s) to be. Only sounds with the intensity/complexity rating you selected will appear in the search pool.


You can also search for sounds by clicking on the buttons in the search window.


The Source buttons select where Audio Design Desk is searching from.


The Category, Subcategory, Type, and Subtype buttons provide an alternate way to search for the type(s) of sound(s) you’re looking for.


Once the Search Pool is loaded, select an audio file and press (Spacebar) to preview it. When you’re first using ADD, sounds will auto play when selected. This can be changed in the Preferences Menu by deselecting “Auto Play on Selection”. The slider to the left of the audio waveform will raise or lower the volume of the preview player.

If you (Double Click) on the file, the “Sound Editor” will open.


To place the selected sound(s) in the timeline, click the sound(s) you want and press (⇧Return).

In the bottom right there is an “Options” drop-down and a “Triggers” drop-down.


  • Options:
    • Include Related Genres: Broadens your search pool by including sounds with genres related to the genre(s) you’ve selected above.
    • Create Playlist From Pool: Creates a playlist from all of the sounds in your current search pool.
  • Triggers:
    • Assign the current search pool to a specified trigger of your choice.




The Replace Tab displays the way Audio Design Desk replaces sounds. In this tab, you can broaden or narrow replacement parameters. You can also use this window to search for sounds that can augment, add to, or replace existing sounds in your project.


Find sounds by typing a keyword into the search bar. You can select additional keywords from the “Keywords” drop-down, which shows all keywords that are in the metadata of your current pool of sounds. Select “And/ Or” to indicate if you want results with all keywords in the search bar or with any keyword in the search bar. “Reset” will clear the search browser.

The “Intensity” and “Complexity” parameters can be used to find different types of sounds. 

  • Intensity: How strong the sound(s) are
  • Complexity: How many layers the sound(s) contain within them


Click on the circles 1-5 correlating with how intense/complex you wish the sound(s) to be. Only sounds with the intensity/complexity rating you selected will appear in the replace window.


In the Settings pulldown, you can broaden or narrow your replacement parameters. The top slider dictates your overall setting. You can select from the replacement settings called Tight, Somewhat Tight, Medium, Somewhat Loose, and Scramble. Tight will find replacements that are very close to your originals, and Scramble will find sounds that are very different from the originals. Play with these parameters to find settings that work for you. For example, for sound effects, foley, ambiances, and footsteps, you may want your randomness settings to be set to level one “tight match”. This will force the replacement sounds to come from the same Subtype. For sound design and music, you may want to move your randomness settings to level 2 or 3. Experiment with this to find all the ways Audio Design Desk can inspire you.      


Below the overall settings are the Category, Sub Category, Type, and Sub Type sliders. 100% means that 100% of the replacement sounds will have the same setting as the original sound. 0% means that replacement sounds will not pay attention to that setting. Below Sub Type are Low Duration and High Duration. These sliders dictate what percentage shorter or longer the replacement sounds will be from the original. 

You may also narrow your search pool by choosing: Feels, Genres, Albums and Composers.


You can use these buttons to build the pool of replacement sounds Audio Design Desk will pull from when you use the Replacement command. 


When you select a sound in the timeline and Replace (⌘R), it will be replaced from the sounds in your replacement pool. There are other ways to use this replacement pool as well. 


Select an audio file from the replacement pool and press spacebar to preview it. When first using ADD, sounds will open in the ADD preview window and auto play when selected. This can be changed in the preferences menu by deselecting “Auto Play on Selection”. The preview window has volume control to the left of the waveform. 

If you (Double Click) on a sound, the Sound Editor will open and play back the selected sound.

To replace a selected sound in the timeline, click the sound(s) you want in the timeline, select a sound from your sound pool and press (⇧Return)

More info on replacing sounds can be found in Chapter 8, “Replacing Sounds with Parameters”.

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